RESEARCH BY APP CATEGORY

Gaming

Gaming

What we found

With tablets, phones, and other devices easily stashed away in pockets and backpacks, every child can now have their own portable games console with them wherever they go. Thanks to this easy access, mobile gaming is big news, with spending anticipated to reach $116 billion USD by 2024. Close to the end of 2023, mobile games accounted for 1 in every 5 apps downloaded on the Apple Store, but which picks did kids make? 
Interestingly, despite the success of mobile gaming worldwide, both the popularity and time spent on gaming apps took a hit in 2023, continuing along a steady decline which started all the way back in 2021. Time spent on mobile games dipped by 8% in 2023, falling from 38 daily minutes in 2022, to 35 on average. Fewer young players around the world turned to gaming apps this year, too: kids’ firm favorites Roblox and Minecraft went down in popularity over 2023, along with other time-tested choices such as Clash Royale.

THE MOST POPULAR GAMING APPS IN 2023

Sandbox-style games dominated kids’ choi­ces in 2023 globally and in the majority of countries analyzed in this report, with Roblox and Minecraft claiming top positions in most regions. The only countries not to feature Minecraft in their top 3 – or even top 5 – were Spain and France, where kids favored choices such as app-only multiplayer Brawl Stars, and new entry for 2023, FIFA Mobile.

When looking at kids’ most popular gaming apps, though, it’s clear that only a part of the pic­ture can be seen: Roblox, played on cell phones and tablets by 48% of children around the world, is available on multiple platforms, from Xbox to even Meta Quest. Therefore, even though the Roblox mobile game experien­ced a global dip in popularity of 11 percentage points, kids could simply be reaching for their console controller or logging on to their PC to play instead.

That said, predominantly mobile-based games didn’t fare so well ei­ther, with long-term favo­rites Clash of Clans and Brawl Stars dropping out of the global top 5, to be repla­ced by battle-royale style Stumble Guys, and pandemic favorite Among Us. Stumble Guys proved especially popular in Spain and France, where 28% and 16% of kids hit the obstacle courses on their cell or tablet. In Australia, the UK, and the US, however, chil­dren preferred testing out their musical skills with Magic Tiles 3, so much so that the game managed to secure 2nd place in the UK for the first time since our research began.

 

I don’t like it when the WiFi is down, or my mom doesn’t let me go online, or when I go online and my friend isn’t connected to the game. I like playing Fortnite with my friends.  

– Boy, 10

I don’t like it when the WiFi is down, or my mom doesn’t let me go online, or when I go online and my friend isn’t connected to the game. I like playing Fortnite with my friends.  

– Boy, 10

Gaming

I don’t like it when the WiFi is down, or my mom doesn’t let me go online, or when I go online and my friend isn’t connected to the game. I like playing Fortnite with my friends.  

– Boy, 10

Gaming apps by popularity & time spent

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Gaming
Gaming
When I go online I watch what gamers do, play games myself, and look things up on Google. I get worried that someone could install a virus on my computer and watch me.

-Boy, 11

When I go online I watch what gamers do, play games myself, and look things up on Google. I get worried that someone could install a virus on my computer and watch me.

-Boy, 11

HOW MUCH TIME DID CHILDREN SPEND GAMING IN 2023?

For yet another year, the time children in­vested in gaming on cell phones or tablets dipped around the world, though due to the nature of mobile games, often designed to pass the time and distract rather than truly engage, this is perhaps understandable. In the UK, France, and Spain, this decrease was only slight: in all three countries, gaming time only went down by a minute on average between 2022 and 2023.

Roblox, on the other hand, saw some more obvious changes in trends, with time spent on the app decreasing by 28% globally, and by an average of 27% in the countries featured in our report. Spanish children, who have never shown as much affinity to Roblox as their British or American counterparts, reduced their time on Roblox by 30%, dropping from 155 minutes per day to 109, on average. Despite the downtime, Roblox still remains the app where children invest the most time overall, across all categories: kids worldwide spend over 2 hours daily on the game (130 mins/day) coding and constructing worlds.

Runner-up Minecraft also saw some heavy gameplay over the year, and while kids didn’t use it as much as they had in 2022, the fall was much smaller: globally, children averaged just one minute less of play in 2023 (47 mins/day vs. 48 in 2022). In the UK, gameplay year over year for Minecraft was exactly the same, at 45 minutes per day, while in Australia, just 3 minutes were lost (41 mins/day vs. 44 in 2022). In Spain and France, where Minecraft didn’t even enter our popularity charts, Brawl Stars was a popular option instead, with kids dedicating 30 minutes a day to the battle arena game in Spain, and 28 in France.

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Time kids spent on gaming in general (avg. mins/day)

Gaming

I don’t think there’s anything I worry about online. Though sometimes you can connect up to games that make you pay for stuff. My mom and dad lend me their phones but they know what I’m playing on them.  

– Girl, 11

You can buy things without knowing you have, and sometimes people trick you. It’s annoying seeing everything there is to buy, and it makes you want it, but you know you can’t have it.

– Girl, 11

You can buy things without knowing you have, and sometimes people trick you. It’s annoying seeing everything there is to buy, and it makes you want it, but you know you can’t have it.

– Girl, 11

Gaming

I don’t think there’s anything I worry about online. Though sometimes you can connect up to games that make you pay for stuff. My mom and dad lend me their phones but they know what I’m playing on them.  

– Girl, 11

Gaming

The most blocked gaming apps in 2023

Reflecting the minute marathons of game time invested in Roblox over the year, families chose to block the app on their children’s devices for yet another year running, landing Roblox the top spot for most-blocked in 2023 and 2022.

Most popular among kids, however, doesn’t always reflect in the block lists: despite only being featured in the UK and US top 6, Pokémon Go was a popular block choice for parents and guardians globally, in the US, UK, and Australia, perhaps in an effort to reduce distraction or dangerous situations that could come about from a phone permanently being in kids’ hands as they explore.

Gaming

I mostly watch YouTubers online and go on my Nintendo Switch. I wish my parents would let me play more games, there’s some I’m not allowed to play. My friends are allowed on them though.  

– Girl, 11

Gaming

You can buy things without knowing you have, and sometimes people trick you. It’s annoying seeing everything there is to buy, and it makes you want it, but you know you can’t have it.

– Girl, 11

What we expect for gaming

Mobile gaming is an open, inclusive space, where anyone with a smartphone or tablet can simply pick up their device and get stuck into a new game, wherever they are in the world. It stands to reason that the mobile gaming industry is big news, with reports stating that this form of gaming already accounts for 51% of the market share. So while our insights show downtime in terms of both gameplay and popularity, it’s worth remembering that gaming via an app versus on a console is a very different experience. Mobile games can be used to pass the time in a boring waiting room, or fired up for just a few minutes in the car on the way to school.

Because of this quick-start, rapid play nature, it’s likely that families see blocking and restricting gaming apps as an easy way to reduce daily screen time and help children focus more on their day-to-day routines. 83% of parents in our family survey stated they use parental controls to help set limits on apps, and 77% block apps directly with these tools. It may be that parents prefer to see children spending more time on traditional gaming devices, such as video consoles, or desktop computers, which can often be kept in common areas and can be a more interactive way for families to enjoy games together.

Gaming apps aren’t going anywhere among the younger generations: app store spending speaks for itself. Year-over-year, Gen Z players spend more and more on gaming apps in both the iOS and Google Play store. Gen Z makes up 47% of spending in the US, and 54% of mobile game purchases in the UK. This means, rather than focusing on screen time, parents and guardians may have to turn their attention to other aspects of gaming, such as in-app purchases, and the content of the game itself.

With so many games available at just a tap, it’s easier than ever for kids to download and play games that could expose them to inappropriate content, or connect them with strangers miles around the world. We anticipate that in the years to come, families will focus more on active monitoring of gameplay, rather than simple metrics like time spent – perhaps a greater challenge, but one which future tools such as AI detection may be able to help families with, detecting exposure to danger and alerting parents on potential threats.

What we recommend for gaming

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Get involved

Whether on a mobile, PC, or gaming console, getting to know the games that your child plays and enjoys is a huge advantage in keeping them safe online. Aside from inappropriate content, like swearing or violent scenarios, there are other factors that can affect kids’ gaming experience online. Heavy levels of in-game advertising and in-app purchases frequently affect gameplay for kids, encouraging them to spend. Many families would prefer their children to invest money elsewhere, rather than virtually, which is why it’s important to understand the me­chanics behind the games children play across many different platforms.

Social media
Focus, don’t flip

There are many positives to be found behind video games: they let children explore, create, release stress and tension, and learn through play. Therefore, as with many things digital, it’s not just about the content in the game, but the way they’re consuming it. Spending just 10 minutes flitting between fast-paced apps, filled with ads and in-game purchases arguably has fewer benefits than taking time out for a full, dedicated session on world-building sandbox games like Minecraft.

Social media
Keep personal information private

In online multiplayer games, players have the opportunity to connect with other users from around the world. While this can expose them to interesting people from different cultures and backgrounds, meeting strangers comes with significant risk. As there’s no way to verify who is behind the profile, it’s all too easy for children to come across scammers, predators, and other ill-intentioned players during gaming sessions.

Stress that your child should never reveal personal information, like name, age, and address, in online chats. The safest way to play online games is in closed-off groups, playing with friends they already know, or gaming in common areas, where parents can keep an eye on what’s being said in chats.

Social media
Set boundaries

Many families focus on the time spent on games when thinking about limits, but there’s much more at play. Other aspects of gaming should be considered, like whether your child should be able to make in-app purchases, or if they’re allowed to use chat services within a game. Parents aren’t always aware of chat func­tions within online games, so it pays to do some research before downloading or purchasing any new game for your child.

Download

Download your copy of the Report “Born connected: the Rise of the AI Generation” plus the Annex with all the data.